ZEPLAY 3.0.1 Release Notes ========================================================= * Bug 8310 | No number is automatically assigned to Sequences created via Melt -Sequences created by the Melt function are now assigned a number just like any other sequence. * Bug 8378 | Archiving to a slow network location can cause a Video Processing Engine failure -Substantially improved the reliability of Archiving to network shares. * Bug 8379 | Resulting clip from a Split operation has speed set to Preset:100% by default -Split Clip now results in a new clip that is set to the same speed as the original clip. * Bug 8396 | Only two channels of audio are shown on Output preview windows -The Output preview windows VU meters now show all four channels of audio. * Bug 8509 | Media access error makes ZEPLAY editor useless in some re-opened games -Fixed an issue that was preventing some recorded assets from being usable in the editor window. * Bug 8664 | ZEPLAY installer needs to start Windows Audio and Windows Audio Endpoint Builder services -The ZEPLAY installer now configures these services automatically. * Bug 8805 | Video Processing Engine can crash when using 720p video with System Sound output enabled in the Editor window -Fixed an error that could lead to a crash when jogging within 720p content in the Editor window. * Bug 8807 | Editor preview audio sounds garbled in 720p -Resolved an issue that was causing some audio samples to be dropped when playing 720p content in the Editor window.