\section{ZEPLAY 3.0.1 Release Notes}
\begin{description}

\item[{\color{red}
\textbf{8310} \textbf{No number is automatically assigned to Sequences created via Melt }
\textbf{Sequences created by the Melt function are now assigned a number just like any other sequence.}
\item[{\color{red}
\textbf{8378} \textbf{Archiving to a slow network location can cause a Video Processing Engine failure}
\textbf{Substantially improved the reliability of Archiving to network shares.}
\item[{\color{red}
\textbf{8379} \textbf{Resulting clip from a Split operation has speed set to Preset:100% by default}
\textbf{Split Clip now results in a new clip that is set to the same speed as the original clip.}
\item[{\color{red}
\textbf{8396} \textbf{Only two channels of audio are shown on Output preview windows}
\textbf{The Output preview windows VU meters now show all four channels of audio.}
\item[{\color{red}
\textbf{8509} \textbf{Media access error makes ZEPLAY editor useless in some re-opened games}
\textbf{Fixed an issue that was preventing some recorded assets from being usable in the editor window.}
\item[{\color{red}
\textbf{8664} \textbf{ZEPLAY installer needs to start Windows Audio and Windows Audio Endpoint Builder services}
\textbf{The ZEPLAY installer now configures these services automatically.}
\item[{\color{red}
\textbf{8805} \textbf{Video Processing Engine can crash when using 720p video with System Sound output enabled in the Editor window}
\textbf{Fixed an error that could lead to a crash when jogging within 720p content in the Editor window.}
\item[{\color{red}
\textbf{8807} \textbf{Editor preview audio sounds garbled in 720p}
\textbf{Resolved an issue that was causing some audio samples to be dropped when playing 720p content in the Editor window.}
\end{description}

